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Werewolf: The Apocalypse 5th Edition RPG Sourcebook The Moonlit Path *Englische Version*

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Werewolves are creatures of flesh and spirit, able to cross the barrier between our familiar, physical reality and the Umbra, a spirit world of mystery and terror. To step into the Umbra is to walk the moonlit path into an everchanging realm of strange spirits and maleficent Banes. This book gives you all you need to know about the Garou's spirit heritage, how to use spirits and their dangerous realms in your games, and how to bring the spirit side of your character out to the fore. This sourcebook is the first major expansion for Gifts! Both players and storytellers find a trove of additional material including new Rites, Threats, and Locations. Also included is a complete, horrific story titled The Spider and the Fly. Step onto the path and follow the moonlight... Features - Players and Storytellers alike can learn how the Garou interact with spirits and their world. - 16 new Gifts with one for every auspice and tribe including Bestial Regression and Howl of Despair. - Use 5 Rites, 8 Talismans, and 3 Loresheets to save the world, including the Grand Klaive. - Interact with 3 sample septs, Sept of the Green, Sept of the Cold Night, and Sept of the Pale Glen, and the Spirit Courts nearby. - Defeat 21 new threats including both Garou and spirits. - Explore 8 new, detailed locations as you journey into the Umbra like the Survival Test Field and the Web of Pipes. - Rage against a migrant detention camp in a complete story: The Spider and the Fly. At a Glance - For Ages: 18+ - Game Type: Roleplaying Game Sourcebook

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Renegade

Werewolf: The Apocalypse 5th Edition RPG Sourcebook The Moonlit Path *Englische Version*

335,00 kr
Werewolves are creatures of flesh and spirit, able to cross the barrier between our familiar, physical reality and the Umbra, a spirit world of mystery and terror. To step into the Umbra is to walk the moonlit path into an everchanging realm of strange spirits and maleficent Banes. This book gives you all you need to know about the Garou's spirit heritage, how to use spirits and their dangerous realms in your games, and how to bring the spirit side of your character out to the fore. This sourcebook is the first major expansion for Gifts! Both players and storytellers find a trove of additional material including new Rites, Threats, and Locations. Also included is a complete, horrific story titled The Spider and the Fly. Step onto the path and follow the moonlight... Features - Players and Storytellers alike can learn how the Garou interact with spirits and their world. - 16 new Gifts with one for every auspice and tribe including Bestial Regression and Howl of Despair. - Use 5 Rites, 8 Talismans, and 3 Loresheets to save the world, including the Grand Klaive. - Interact with 3 sample septs, Sept of the Green, Sept of the Cold Night, and Sept of the Pale Glen, and the Spirit Courts nearby. - Defeat 21 new threats including both Garou and spirits. - Explore 8 new, detailed locations as you journey into the Umbra like the Survival Test Field and the Web of Pipes. - Rage against a migrant detention camp in a complete story: The Spider and the Fly. At a Glance - For Ages: 18+ - Game Type: Roleplaying Game Sourcebook
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